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Player One Apollo-M IMX174 Mono Solar Camera

UGC POA-Apollo-M
Prix d'origine CA$698.00 - Prix d'origine CA$698.00
Prix d'origine
CA$698.00
CA$698.00 - CA$698.00
Prix actuel CA$698.00
Égalisation de prix!
  • Features the 2.3MP Sony IMX174 monochrome CMOS sensor
  • Global shutter design eliminates motion artifacts from atmospheric turbulence
  • Achieves a maximum frame rate of 164 FPS at full 1936x1216 resolution
  • Large 5.86μm pixels provide a deep 24.8k e full well capacity
  • Passive Cooling System (PCS) dissipates heat during daytime solar imaging
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  • Description
  • FAQ
  • Specifications
  • In the Box
  • Downloads
  • Warranty
  • Player One Apollo-M IMX174 Mono Solar Camera

    The Player One Apollo-M IMX174 is engineered specifically for high-resolution solar imaging, built around a 1/1.2-inch Sony IMX174 monochrome sensor that resolves 2.3 Megapixels. Its 5.86µm pixels and global shutter capture the sun's dynamic surface at up to 164 FPS without the wobble or distortion introduced by rolling shutters during moments of unsteady seeing. A deep 24.8k e- full well capacity and 12-bit ADC ensure you can record the vast brightness differences between the solar surface and faint prominences in a single exposure.

    The IMX174 Global Shutter: 164 FPS at 2.3 MP Without Distortion

    For solar, lunar, and planetary imaging, atmospheric turbulence is the primary obstacle. The Apollo-M's Sony IMX174 sensor uses a global shutter, which exposes every one of its 2.3 million pixels simultaneously. This freezes motion instantly, eliminating the wavelike distortions that rolling shutters produce, resulting in significantly sharper raw frames of solar granulation, flares, and surface details.

    At a full resolution of 1936×1216, the camera streams 10-bit data at 164 FPS over USB 3.0. This extreme speed is critical for "lucky imaging," allowing you to capture thousands of frames in a short period to select the few captured during moments of perfect atmospheric stability. The sensor's peak Quantum Efficiency of approximately 77% ensures that even with very short exposures, you are collecting a strong signal.

    Solar-Optimized Engineering: Passive Cooling and 12.5mm Back Focus

    Operating in direct daylight generates significant heat, which can increase sensor noise. The Apollo-M incorporates a Passive Cooling System (PCS) that conducts heat away from the sensor to the camera body, maintaining thermal stability. For even more demanding conditions, an optional Active Cooling System (ACS) accessory is available.

    To combat Newton's rings—a common interference pattern in H-alpha solar imaging—the camera features a sensor tilt plate. This allows you to make micro-adjustments to the sensor's angle relative to the incoming light path, effectively canceling out the optical interference. A built-in light-blocking sponge prevents stray light from entering the sensor chamber, further enhancing contrast.

    12-bit Data Integrity with Onboard DDR Cache

    To manage the massive data stream from its high-speed sensor, the Apollo-M is equipped with a DDR3 cache. This buffer prevents frame dropping by ensuring a stable and consistent data flow to your computer, even if the host system experiences momentary slowdowns. This feature greatly reduces the demand on your PC and makes high-speed capture reliable.

    The camera also features Dead Pixel Suppression (DPS) technology. Before shipping, the camera analyzes dark frames to map any non-responsive pixels. During an imaging session, these dead pixels are automatically corrected in-camera by calculating a median value from surrounding pixels, giving you cleaner raw data from the start.

    Apollo-M vs. the Player One Lineup: Sensor Size and Speed

    The Apollo-M occupies a strategic position within Player One's solar camera series, offering a balance of resolution, field of view, and speed.

    • vs. Xena-M (IMX249): While both cameras are based on Sony's Pregius 1st Generation global shutter technology and offer similar noise and sensitivity, the Apollo-M's IMX174 sensor is significantly faster, delivering 164 FPS compared to the slower rates of the IMX249.
    • vs. Apollo-M MAX (IMX432) & MINI (IMX429): The Apollo-M's 1/1.2-inch format (13.3mm diagonal) provides a larger field of view than the 2/3-inch MINI, while being more manageable for many telescopes than the large 1.1-inch sensor in the MAX. This makes it an ideal match for a wide range of solar telescopes and focal lengths.
  • What filters are required to use the Player One Apollo-M for solar imaging?

    Warning: Permanent eye and equipment damage will occur without proper filtration. The Apollo-M camera must NEVER be used for solar imaging without a certified energy rejection filter (ERF) and a dedicated solar telescope or filter, such as a Herschel wedge for white light or a Hydrogen-alpha filter like a DayStar Quark or Lunt solar telescope.

    How does the Apollo-M's global shutter help when imaging the Sun with an H-alpha telescope?

    Atmospheric seeing causes the image of the sun to shimmer and distort rapidly. A global shutter exposes the entire 1936x1216 sensor at the exact same instant, freezing the details of prominences and surface granulation without the "jello-like" effect a rolling shutter would create. This results in sharper, more detailed images, especially when combined with its 164 FPS capture rate for lucky imaging.

    What are Newton's rings and how does the Apollo-M camera help eliminate them?

    Newton's rings are an interference pattern of concentric circles that can appear in highly monochromatic light, such as from an H-alpha filter. They are caused by reflections between the camera sensor and other flat optical surfaces. The Apollo-M has a built-in sensor tilt plate, allowing you to slightly angle the sensor to change the reflection path and eliminate the interference pattern for a clean, uniform image.

    Can I use the Apollo-M for imaging Jupiter or the Moon?

    Yes. While optimized for solar, the Apollo-M is an excellent high-speed monochrome camera for lunar and planetary imaging. Its global shutter, high frame rate (164 FPS), and 5.86µm pixels are well-suited for capturing fine details on the Moon's surface and in the cloud belts of Jupiter, especially with telescopes of longer focal lengths.

    What is the difference between the Apollo-M's PCS and the optional ACS?

    The Apollo-M includes a Passive Cooling System (PCS), which uses heat-conductive materials to draw heat from the sensor to the camera's body. The optional Active Cooling System (ACS) is an external fan unit that attaches to the camera, providing forced airflow over the body to dissipate heat more effectively. The ACS is recommended for long imaging sessions or use in very warm climates.

    Why do I need a fast SSD with the Player One Apollo-M camera?

    The Apollo-M can generate a massive amount of data, capturing at 164 frames per second at full resolution. To record this data stream without dropping frames, your computer's hard drive must be able to write data very quickly. A high-speed solid-state drive (SSD) is strongly recommended to keep up with the camera and ensure you don't lose any valuable data.

  • Sensor SONY IMX174 1/1.2" CMOS (Monochrome)
    Resolution 1936×1216 (2.3 MP)
    Pixel Size 5.86μm
    Sensor Size 11.3mm × 7.1mm
    Sensor Diagonal 13.3mm
    Max Frame Rate 164 FPS (at 1936x1216, 10-bit)
    Shutter Type Global Shutter
    Full Well Capacity 24.8k e-
    Readout Noise 6.3e to 3.5e
    QE Peak ≈77%
    ADC 12-bit
    Exposure Range 32μs - 2000s
    Data Port USB 3.0 / USB 2.0
    Protective Window D32*2mm AR Plus Multi-Coated
    Back Focus 12.5mm
    Adapter Threads M42x0.75
    Nosepiece 1.25"
    Diameter 66mm
    Weight 160g
    Frame Rates (USB 3.0) 1936×1216 @ 164 FPS (RAW8) / 82.5 FPS (RAW16)
    1920×1080 @ 184.5 FPS (RAW8) / 93.5 FPS (RAW16)
    1280×720 @ 272 FPS (RAW8) / 210 FPS (RAW16)
    640×480 @ 398 FPS (RAW8) / 311 FPS (RAW16)
  • Player One 2-Year Warranty