What is the main advantage of the Player One Neptune 664C's STARVIS 2 sensor?
STARVIS 2 is Sony's back-illuminated pixel technology. The Neptune 664C's dark frame is totally dark, with no amp glow however much it is stretched.
How does the HCG mode on the Neptune 664C work?
The High Conversion Gain (HCG) mode automatically activates when the camera's gain is set to 180 or higher. It greatly reduces readout noise and keeps the same high dynamic range as the low gain. Readout noise reaches 0.75e at gain 350 and around 0.67e at gain 450.
What image scale does the Neptune 664C give on an 8" SCT at f/10?
At about 2032mm the 2.9µm pixels give about 0.29 arcseconds per pixel and the sensor covers about 13 × 8 arcminutes. A region of interest around the planet raises the frame rate from 93 FPS at full resolution to 187 FPS at 1920x1080 or 398 FPS at 640x480.
Is the Neptune 664C a good choice for imaging the Sun in H-alpha?
Solar images have been taken with it, and adjusting the sensor tilt plate gives smoother solar images without Newton rings when shooting with a prominence telescope. H-alpha light (656nm) is visible deep red, so this colour camera records it with its red pixels only.
Why is the 256MB DDR3 cache important in the Player One Neptune 664C?
The 256MB DDR3 cache is what stabilizes data transmission, effectively avoids frame dropping and greatly reduces readout noise; with it the camera no longer needs a powerful computer and still performs very well on a USB 2.0 port.
Is the Neptune 664C a color or mono camera? What are the trade-offs?
The Neptune 664C is a one-shot color (OSC) camera. The main advantage is simplicity; you can capture full-color images immediately without the need for filter wheels and LRGB filter sets. The trade-off is that its RGGB Bayer matrix gives each pixel only red, green or blue. Player One makes no mono version of the Neptune 664C.
What does the Dead Pixel Suppression (DPS) technology in the Neptune 664C do?
DPS (Dead Pixel Suppression) uses many dark frames to find fixed abnormal pixels and stores their map in the camera's memory. In every frame, each of those pixels is given the median value of the active pixels around it.
Can I use the Neptune 664C for deep-sky imaging of bright objects like the Orion Nebula (M42)?
It is an uncooled planetary camera. Its exposure range reaches 2000s and a 60s dark frame shows no amp glow, but it is not meant as a deep-sky camera, and without cooling its thermal noise follows the ambient temperature.
What is the benefit of the Neptune 664C's wide spectral response (310-1100nm)?
The Super AR Plus window's high transmittance from 310nm to 1100nm gives the camera much better performance in both ultraviolet and near-infrared, and the sensor is NIR enhanced and keeps a very high QE in the infrared behind this window.
How do I connect the Player One Neptune 664C to a filter wheel?
The camera has female M42x0.75 threads and a 12.5mm back focus. Three M2.5 screw holes on R27 let it bolt directly to Player One filter wheels and OAGs.