Player One Mars 662M Mono Planetary Camera
- 2.1 Megapixel Sony IMX662 monochrome sensor
- 108 FPS capture rate at full 1936x1100 resolution
- Large 54k e- full well capacity
- Extremely low readout noise, down to 0.7e-
- 12.5mm back focal length
Simulate the exact field of view of the Player One Mars 662M Mono Planetary Camera with your specific telescope.
Launch Imaging AssistantThe Player One Mars 662M Mono Planetary Camera leverages Sony's latest STARVIS 2 technology to set a new benchmark for planetary imaging. Its IMX662 sensor delivers a full 1936x1100 resolution at a blistering 108 FPS, capturing moments of perfect seeing with its sensitive 2.9μm pixels. A massive 54k e- full well capacity prevents saturation on bright targets, while peak QE of approximately 91% and readout noise as low as 0.7e ensure that even the faintest details are recorded with exceptional clarity.
At the core of the Mars 662M is the Sony IMX662, a 1/2.8" back-illuminated monochrome sensor designed for high-speed capture. The camera streams 12-bit data at up to 108 frames per second, allowing you to acquire thousands of frames in a short window to overcome atmospheric turbulence. The 2.1 megapixel resolution is ideal for framing planets like Jupiter and Saturn with a variety of telescope focal lengths, while the 2.9μm pixels provide a good balance of resolution and sensitivity.
The Mars 662M's standout feature is its complete elimination of amplifier glow, resulting in perfectly dark and clean background calibration frames. This non-amp-glow characteristic, combined with a deep 54k e- full well, makes processing easier and produces higher quality final images. The high full well is critical for preventing the bright equatorial zones of Jupiter or the polar caps of Mars from clipping, preserving the full dynamic range of the target.
Equipped with a D21*1.1MM protective window featuring a Super AR Plus multi-layer coating, the Mars 662M offers superb light transmission across a wide spectrum. This advanced coating is optimized for high transmittance from ultraviolet (UV) through near-infrared (NIR). This makes the Mars 662M an exceptional tool for advanced scientific imaging, such as capturing cloud details on Venus in UV or imaging the methane bands of Jupiter and Saturn in NIR.
Player One integrates a DDR3 cache into all their planetary cameras, and the Mars 662M is no exception. This buffer ensures stable, high-speed data transmission to your computer, eliminating dropped frames that can ruin an imaging run. The camera also features on-board Dead Pixel Suppression (DPS), which analyzes dark frames to map and correct for abnormal pixels, delivering cleaner raw data before it ever reaches your hard drive.
While cameras based on the previous-generation IMX462 sensor are highly capable, the IMX662 sensor in the Mars 662M represents a significant upgrade. The most critical difference is the full well capacity.
Amp glow is a faint illumination that appears in the corners of an image sensor during longer exposures. Its absence in the Player One Mars 662M means your dark frames are perfectly dark. This results in a cleaner, flatter background in your final stacked image, making it easier to pull out low-contrast details without introducing gradients or artifacts during processing.
Jupiter has both very bright zones and much dimmer belts and polar regions. The Mars 662M's large 54k e- full well prevents the bright equatorial zones from becoming overexposed and "clipping" to pure white. This allows you to use a gain setting that captures faint, low-contrast detail in the belts and the Great Red Spot (GRS) without losing data in the brightest areas, resulting in an image with superior dynamic range.
Yes. The camera's monochrome IMX662 sensor has native sensitivity into the near-infrared (NIR), and the Super AR Plus protective window is specifically coated for high transmission from UV to NIR. This makes the Mars 662M an excellent choice for advanced planetary work, such as using an IR-pass filter for methane band imaging of Jupiter or a UV filter to reveal cloud patterns on Venus.
The onboard DDR3 cache acts as a high-speed buffer for image data. It ensures stable data transfer from the camera to your computer, even if the PC is busy with other tasks. For the user, this means no dropped frames during high-speed video capture at 108 FPS, which is critical for lucky imaging. It also reduces readout noise and allows the camera to perform well even when connected to a slower USB 2.0 port.
Yes, the Player One Mars 662M is an excellent camera for high-resolution solar imaging. Its high frame rate of 108 FPS is ideal for freezing moments of good seeing to capture fine details in prominences and surface granulation. The monochrome sensor is essential for narrowband H-alpha work, and the complete lack of amp glow ensures a perfectly flat field for revealing subtle surface features.
HCG (High Conversion Gain) mode automatically activates at a gain setting of 210 on the Mars 662M. When engaged, it significantly reduces the camera's readout noise without sacrificing dynamic range. This is particularly useful for imaging fainter targets where higher gain is needed to bring out detail, ensuring the signal remains well above the noise floor.
| Sensor | SONY IMX662 1/2.8" Mono CMOS |
| Resolution | 1936×1100 (2.1 MP) |
| Pixel Size | 2.9μm |
| Sensor Dimensions | 5.6mm × 3.2mm (6.44mm Diagonal) |
| Max Frame Rate | 108 FPS (at 1936x1100, 10-bit) |
| Shutter Type | Rolling Shutter |
| Exposure Range | 32μs - 2000s |
| Readout Noise | 6.7e- to 0.7e- |
| QE Peak | ≈91% |
| Full Well Capacity | 54k e- |
| ADC | 12-bit |
| Data Port | USB 3.0 / USB 2.0 |
| Adapter Threads | 1.25″ / M42x0.75 |
| Back Focal Length | 12.5mm |
| Protective Window | D21*1.1MM Super AR Plus Multi-Coated |
| Diameter | 66mm |
| Weight | 150g |