Player One Uranus-M IMX585 Mono Planetary Camera
- 8.3 MP Monochrome Sony IMX585 Sensor
- 3856 x 2180 Resolution
- 1/1.2" Sensor Format (12.85mm Diagonal)
- 46 FPS at Full Resolution (RAW8)
- 12-bit ADC
- 256MB DDR3 cache
- USB 3.0 and ST-4 Ports
Find the focal ratio your camera wants for planetary imaging, and the Barlow that gets your telescope there.
Open Barlow CalculatorThe Player One Uranus-M IMX585 Mono Planetary Camera combines a large 1/1.2-inch format Sony IMX585 monochrome sensor with a native 8.3 MP resolution of 3856x2180. It belongs to Player One's planetary camera line, which is named after planet sizes (Uranus for 1/1.2"), and it is also very powerful for EAA and lucky imaging. It runs 46 FPS at full resolution over USB 3.0 and has a 12-bit ADC, a peak QE of about 91% and a 47k e- full well. A 256MB DDR3 cache stabilizes data transmission.
The IMX585 is based on Sony's STARVIS 2 back-illuminated pixel technology. Its 1/1.2-inch format measures 11.2mm × 6.3mm with a 12.85mm diagonal, a size that is quite big for imaging. The pixels are 2.9µm.
The Uranus-M has a 47k e- full well, almost 3.6 times the 13k e- of the IMX485. Readout noise runs down to 0.7e-, and High Conversion Gain (HCG) switches on at gain 210; no dynamic range figures are given for this camera, but Player One's IMX585 cameras also have an HDR (High Dynamic Range) mode, added by firmware, which gives larger dynamic range and lower readout noise and helps in deep-sky imaging. All readout noise values come from actual tests, and SharpCap 4's Sensor Analysis function lets you test them yourself.
The 256MB DDR3 cache stabilizes data transmission, effectively avoids frame dropping and greatly reduces readout noise, and with it the camera no longer needs a powerful computer and still performs very well on a USB 2.0 port. Recording speed also depends on your disk; a good solid state drive is recommended. Over USB 3.0 the frame rates are:
Peak quantum efficiency is about 91%: at its peak wavelength, about nine in ten photons reaching the sensor are recorded. The manual shows Sony's relative QE curve. The 12-bit ADC gives 4,096 grey levels.
The Uranus-M's dark frame is totally dark, with no amp glow at all however much the curve is stretched, as a 300s dark frame shows. This gives a very clean background, which makes high-quality images easier to get. The camera also has DPS (Dead Pixel Suppression): it stores a map of fixed abnormal pixels found from many dark frames and gives each one the median of the pixels around it.
The Uranus-M has an M42x0.75 female thread, a supplied 1.25" T-mount nosepiece and a 12.5mm back focus. Its 2nd generation sensor tilt plate gives a much smaller field curvature of the telescope when imaging deep-sky objects, and a built-in high-density sponge pad blocks light from the side slits. The camera body also includes a 3x M2.5 screw-hole pattern for direct, secure attachment to Player One filter wheels and off-axis guiders.
The Uranus-M is uncooled. Its Passive Cooling System (PCS) conducts heat from the sensor out of the camera. The external air-cooled Active Cooling System (ACS), sold separately, gives better temperature control: with PCS and ACS the camera runs only about 7°C above ambient. The ACS can be used in daylight for solar imaging and at night for deep-sky lucky imaging.
Unlike a colour camera with a Bayer filter, the Uranus-M records light at every one of its 8.3 million pixels through the chosen filter. You build colour from separate LRGB exposures, and you can image nebulae one line at a time through Ha, OIII and SII filters.
Player One provides drivers and software on its software download page; the manual mentions SharpCap 4. The 46 FPS figure is for USB 3.0, and the camera also works on USB 2.0. To guide, connect the supplied ST4 cable from the camera to the AUTO GUIDE port of the equatorial mount. Player One builds in overvoltage and overcurrent protection.
The monochrome Uranus-M records light at every pixel through the filter you choose, while a colour camera's Bayer matrix gives each pixel only red, green or blue. With narrowband filters every pixel records each emission line.
At a given focal length, a larger sensor covers more sky, which makes a planet easier to find and keep in the frame, and a lunar mosaic needs fewer panels. The 1/1.2" size is quite big for imaging.
Jupiter's rotation limits a single capture to a few minutes. At 46 FPS at full resolution, a few minutes gives several thousand frames, and a smaller region of interest around the planet runs faster (187 FPS at 1920x1080). Stacking the sharpest frames is how planetary images are made.
Yes, within limits. It is uncooled, but the Uranus-M is very powerful for EAA and lucky imaging, where many short exposures are stacked. The optional ACS can be used at night for that, keeping the camera about 7°C above ambient. Readout noise goes down to 0.7e-, and a 300s dark frame shows no amp glow.
The Uranus-M's dark frame is totally dark, with no amp glow however much it is stretched, and this gives a very clean background, which makes high-quality images easier to get.
The 256MB DDR3 cache is a buffer that stabilizes data transmission, effectively avoids frame dropping and greatly reduces readout noise; with it the camera still performs very well on a USB 2.0 port.
To produce full-color images with the monochrome Uranus-M, you will need a filter wheel and a set of LRGB (Luminance, Red, Green, Blue) filters. You will capture separate videos through each filter and then combine them in processing software to create a final, high-resolution color image.
STARVIS 2 is Sony's latest generation of back-illuminated pixel technology for CMOS sensors.
The High Conversion Gain (HCG) mode activates automatically at a gain of 210. No further HCG figures are given for this camera; readout noise in the specification runs down to 0.7e-.
The 2nd generation tilt plate adjusts the sensor angle against tilt in the imaging train, which otherwise leaves stars in one corner out of focus. It gives a much smaller field curvature when imaging deep-sky objects. The hex wrench for it is in the box.
| Sensor | Monochrome IMX585 |
| Format | 1/1.2" |
| Resolution | 3856 x 2180 |
| Pixel Count | 8.3 MP |
| Max Frame Rate | 46 FPS (RAW8, 3856x2180) |
| ADC | 12-bit |
| Data Port | USB 3.0 |
| Guide Port | ST-4 |
| Sensor width | 11.2 mm |
| Sensor height | 6.3 mm |
| Sensor diagonal | 12.85 mm |
| Pixel size | 2.9 µm |
| Back focus (sensor to front face) | 12.5 mm |
| Front connection | M42x0.75 female (1.25" nosepiece supplied) |
| Full well | 47k e- |
| Read noise (min-max) | 0.7-7.2 e- |
| Peak QE | ≈91% |
| Shutter | Rolling |
| Cooled | No (passive cooling system; optional ACS) |
| Buffer memory | 256MB DDR3 |
| Built-in tilt adjuster | Yes (2nd gen sensor tilt plate) |
| Weight | 160 g |
| Screw-hole mount | 3x M2.5 on R27 (bolts directly to Player One filter wheels and OAGs) |
| Color or Mono | Mono |
Camera and T-mount (1.25in nosepiece)
× 1
USB3.0 cable
× 1
ST4 cable
× 1
M2 hexagonal wrench
× 1
1.25in cover
× 1
Air blower
× 1